Summary

During a barbaric attack on their village, a farmer and his family disappear without a trace, leaving their young son Jeremiah all alone. Together with a vagabond named Kurdy Malloy, whose life he accidentally saved, Jeremiah frantically searches for his family members. In the town of Bends Hatch, they encounter Fat-Eye, a bizarre local leader, who uses slave trade to bolster his power...

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V1 Jeremiah

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During a barbaric attack on their village, a farmer and his family disappear without a trace, leaving their young son Jeremiah all alone. Together with a vagabond named Kurdy Malloy, whose life he accidentally saved, Jeremiah frantically searches for his family members. In the town of Bends Hatch, they encounter Fat-Eye, a bizarre local leader, who uses slave trade to bolster his power...

V2 Jeremiah

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Jeremiah and Kurdy get lost as they make their way through the vast desert. And they are slowly running out of water. By chance they save the life of David Corey, a sergeant of the militia, who is on the run after a raid on a money transport. But something is strange about Corey’s story.

V3 Jeremiah

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While searching for his family, Jeremiah and Kurdy travel from farm to farm looking for work. They are finally hired by the Bancroft Company plantation. But it does not take them long to realize why the farmers of the surrounding areas hate the bosses of this plantation.

V4 Jeremiah

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Still searching for his missing relatives, Jeremiah and Kurdy approach Indian territory, which is forbidden – and dangerous - for Whites. Several times they encounter a strange magician whose companion, camouflaged from head to toe, seemingly can send deadly rays through his eyes. A dramatic confrontation in the forbidden zone awaits them…

V5 Jeremiah

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Jeremiah has been staying at his aunt Martha's house, where he has been wasting time weeding and carrot farming. Meanwhile, Kurdy Malloy is hired by a dodgy man named Stonebridge for a task that seems harmless. But while at a mysterious hospital in the middle of the desert Kurdy realizes something sinister is afoot.

V6 Jeremiah

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Jeremiah and Kurdy escort the Graig family on a journey through an impassable mountainous area. After fighting off an ambush, they are forced to stop in the village of Inemokh to nurse their injured guide back to health. But things turn bizarre when they realize the town is run by a cult that imposes death on all unbelievers ...

V7 Jeremiah

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"Survival" is the name of a group of white right-wing extremists who have sworn death to all blacks. Suspected of providing support to a fugitive slave, Jeremiah and his relatives fear the revenge of the "survival" militiamen and seek shelter in a fortified black colony. But there, too, there are fanatics who seek their lives...

V8 Jeremiah

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In order to get back to money, Kurdy Malloy has a risky plan: he wants to kidnap Lena, the daughter of oil tycoon Toshida, and demand a hefty ransom for her release. But the company is very different from how Kurdy had imagined it. On the run from the men of Toshidas, he gets lost with his hostage in a mysterious "living swamp" and suddenly has to deal with a horde of algae-covered forest monsters...

V9 Jeremiah

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Jeremiah and Lena are surprised by the first icy winter days on their journey south. They find refuge on a former luxury steamer inhabited by dwarves and madmen, a small, grotesque-looking community that lives by its own laws. But beneath the colorful surface lurks a deadly secret...

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