Summary

Shamans possess mysterious powers that allow them to commune with gods, spirits, and even the dead…and Manta Oyamada's about to learn all about them, because his class just welcomed a new transfer student: Yoh Asakura, a boy from way off in Izumo…and a shaman in training!

Genre

Shonen

Publisher

Kodansha

Public

New

V15 SHAMAN KING

New

At last, the time has come for Team Funbari Onsen, consisting of Yoh, Ryu, and Faust VIII, to participate in the Shaman Fight. Their opponents are the Icemen, three proud European shamans with excellent teamwork. Manta's shaking in his boots...but Team Funbari Onsen's Over Souls have improved by leaps and bounds as a result of their harsh training, and they're about to let the world know!

V14 SHAMAN KING

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The first match of the Shaman Fight has been announced: it's Joco, Horohoro, and Ren against three of Hao's servants! Team Ren pulls through after an impressive showing from Joco...but before they've had a moment to rejoice, they finally track down Lyserg...clad in the uniform of the X-Laws!

V13 SHAMAN KING

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Yoh and his friends finally arrive at the Patch village...which they soon learn is the resting place of the Great Spirit, the strongest of all spirits on the planet. All the shamans in the village must form teams of three to prepare for the Shaman Fight...and if Yoh and his friends can't find partners, they'll be out of the running before the battle truly begins!

V12 SHAMAN KING

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Yoh and his friends encounter Boris Tepes Dracula, a fearsome shaman from Transylvania...and Hao's minion. He's a fierce opponent, but Ryu manages to fight him off in an impressive showing of strength and cunning. It's a fight that leaves the party shaken...but they barely have time to lick their wounds before a new shadowy organization makes an appearance: the X-Laws, who will stop at nothing to eradicate Hao...!

V11 SHAMAN KING

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Yoh and his friends join forces with Lyserg, a dowser who's sworn revenge on Hao, and set off in search of the Patch village. Meanwhile, back in Izumo, Yoh's grandfather tells Anna who Hao really is. Just who is this shadowy young man who calls himself the Future King?

V10 SHAMAN KING

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With the Shaman Fight now underway, Yoh and his friends board a flight to America with the help of the Patch, the tribe of shamans who officiate the tournament. All entrants must report to the Patch village by the beginning of the Shaman Fight...but just moments before their expected arrival, the Patch make a shocking announcement: they'll need to find the village on their own. That was bad enough...but their airplane disappears mid-flight, leaving them hurtling toward the ground!

V9 SHAMAN KING

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After a long, draining battle, Yoh has advanced past the Shaman Fight preliminaries...and he and his friends have a chance to kick back and take it easy before the tournament proper starts. But Yoh just can't seem to catch a break as new challengers come out of the woodwork to defeat him before the tournament can even begin. Just who are these guys?! And who is Hao, the puppet master pulling their strings behind the scenes...?

V8 SHAMAN KING

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Yoh and Ren have both made it to the third round of the Shaman Fight preliminaries, where they'll be facing each other...and their Over Souls are stronger than ever. At the end of a long, hard-fought battle, Ren expends the last of his mana to defeat Yoh for good...but Yoh stands tall, prepared to weather the storm. Who will win? Who will go on to compete in the Shaman Fight proper?

V7 SHAMAN KING

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Yoh leaves for Izumo to train his shamanic powers...and by the time he returns, he's made a breakthrough. His Over Soul has grown stronger...and Amidamaru can even talk in Over Soul form now! But the third round of the Shaman Fight preliminaries awaits...as does his opponent, Ren, who commands a shining, golden Over Soul of his own. The day of their confrontation is finally at hand!

V6 SHAMAN KING

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Yoh advances to the second round of the Shaman Fight preliminaries, where he faces off against Faust VIII, a powerful necromancer. Faust's cruel methods leave Yoh beside himself with anger...and it's not long before he's out of mana. But Yoh's got one last trick up his sleeve...

V5 SHAMAN KING

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The Shaman Fight is finally underway, and Yoh's first fight is against Horohoro, a snowboarding Ainu shaman whose spirit ally is the tiny nature sprite Kororo the koropokkur! And unlike Yoh, who's strong but carefree, Horohoro's not afraid to go all-out, even if it takes every last ounce of his mana. And at the end of a hard-fought battle, Horohoro summons an avalanche, burying Yoh alive!

V4 SHAMAN KING

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That night, a shooting star streaked across the sky, changing the world forever…for it marked the coming of the Shaman Fight, a tournament that occurs just once every 500 years. Whoever wins the Shaman Fight will be crowned king of all shamans. Still, Yoh seems as carefree as ever…until he meets Silva of the Patch Tribe, an officiant of the Shaman Fight, who's appeared to test Yoh's mettle…the hard way!

V3 SHAMAN KING

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New shamans emerge one after another to challenge Yoh and his spirit companion, Amidamaru the samurai…but Yoh's been training hard, and he fights them off with his newfound shamanic prowess. But suddenly, there's a new spirit in town…and he's held a bitter grudge against Amidamaru for the past 600 years!

V2 SHAMAN KING

New
(1)

Yoh Asakura, a young shaman, came to town to hone his gift and bridge the gap between our world and the spirit world…and now he's made a powerful ally in Amidamaru, the spirit of a samurai who died 600 years ago! But as soon as their pact is formed, a fearsome rival shaman challenges Yoh. He wants Amidamaru for his own…and there's nothing he won't do to get his hands on him!

V1 SHAMAN KING

New
(1)

Shamans possess mysterious powers that allow them to commune with gods, spirits, and even the dead…and Manta Oyamada's about to learn all about them, because his class just welcomed a new transfer student: Yoh Asakura, a boy from way off in Izumo…and a shaman in training!

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